Professional Experience
03/2023 - present
Lead Audio Designer - GIANTS Software
Responsible for whole Audio Pipeline, Prioritization & Deadline
Management, Onboarding for Junior Roles, Audio Post Production,
Sound Design, Game Audio Implementation, Bug reporting and
tracking, usage of Game Engines & Version Control Software
Shipped titles: Farming Simulator 25, Farming Simulator VR,
Farming Simulator Kids
05/2021 - 03/2023
Audio Designer - GIANTS Software
Sound Design, Game Audio Implementation, Field Recording
Shipped titles: Farming Simulator 22, Farming Simulator 23
02/2020 - 04/2021
Sound Designer - Rifton Studios
Sound Design for Tales of Rescaria Online (cancelled)
Skills & Expertise
Audio
Cockos Reaper
Steinberg Nuendo
Avid ProTools
Audiokinetic Wwise
FMOD
Game Engines
GIANTS Engine 10
Unreal Engine 5
Unity
IT
Tortoise SVN (Version Control Software)
Mantis Bugtracker
Microsoft Word & Excel
Education
08/2019 - 10/2020
Bachelor of Arts in Music Technology - University of West London
04/2018 - 08/2019
Diploma in Audio Design - Deutsche Pop Academy Frankfurt
Languages:
German (native)
English (C1)
Additional Audio Experience
Official Speaker at
Develop Brighton
Nordic Game Conference
GDS Prague
DevCom
Farmcon
Indie Outpost Nuremberg